Paul has worked within QA for over eighteen years working on multiple high-profile titles. Some of these include Crackdown 3, Call of Duty Strike Team, Bejeweled 2, Tetris, Broken Sword 2 and Hexic across multiple platform generations. His involvement with console, mobile, web, VR and PC development demonstrates his vast level of experience, knowledge and passion for the QA process.
In 2016 Paul joined Sumo Digital as a QA Lead responsible for successfully delivering Crackdown 3. He has since moved to his current role as Studio QA manager at the start of 2018. Before Joining Sumo, he worked for Zerolight, Eutechnyx, Activision Blizzard and Astraware Limited.