SPEAKER: Mateusz Piakiewicz
Currently a Principal Level Designer at PixelAnt Games, Mateusz has almost 15 years games industry experience, having previously held roles at Techland, Treyarch and CD Projekt RED. His love of level design began when he was just 13 years old and released his first custom levels for Quake before entering the games industry professionally in 2007. When he isn’t designing at work, he can be found posting helpful resources and advice to his blog, level-design.org.
[CLOSED SESSION - FOR SUMO DIGITAL EYES ONLY]