SESSION OVERVIEW
From UI and icons and set dressing of game worlds, to logos and marketing - good graphic design contributes so much to the games we love.
In this talk Dan shines a spotlight on graphic design as a fundamental part of an IPs overall art direction, and details Atomhawk's approach to design within constraint.
KEY TAKEAWAYS
• Examples of good worldbuilding through graphic design
• Atomhawk's approach to graphic design