The Curse of Knowledge is a cognitive bias that makes us assume others has the same information and experience that we have. The less aware we are of this Curse, the more severe its effects. Learn what it is, how it might affect game development, and how you can fight it using a variety of strategies and tools.
• The Curse of Knowledge biases us to create games for ourselves, and not for our audience.
• Learning about our audiences experience, preferences and skillset is key to countering the Curse.
• The more we can counter the effects of this Curse, the better our design decisions will be, and the more creative we can get.
• Tools and strategies you and your team can implement immediately to counter this Curse during game development.