This talk will cover how to get a whole team thinking in terms of logistical deliveries instead of just long-term functionality, why every strike team should be working in this way and how to align your milestone documents, game design and project management software to all say the exact same thing.
•Logistical vs Functional thinking.
•How to write a good deliverable.
•A general deliverable pipeline.
•How to integrate with Sprint or Scrumban methodology.
•How to connect your game design to your backlog with this method.